Product Description
Autodesk Maya LT 2016 is more cost-effective 3D animation and modeling software built for professional indie game makers. Features in Maya LT are designed to make each step of the 3D creative process faster for experienced 3D artists and easier to learn for new users. Using a 3D tool and working in an environment that shows 3D art as it appears in-game helps indie game makers work more efficiently and allows for better re-use of artistic content.
The set of 3D creative tools in Maya LT empowers game makers to realize the full creative potential of their game design. Maya LT 2016 introduces new, brush-based sculpting tools that improve modeling workflows. Other improvements include a new physically-based ShaderFX material, SplineIK, cluster deformation, viewport enhancements, and small tweaks based on user feedback.
Product Features
- Brush-based sculpting is now available directly in Maya LT, which gives artists a way to do high level sculpting ontheir model without having to export to a different tool.
- ShaderFX gets a new, physically based shading material so that artists can make more realistic and higher qualitymaterials.
- Maya LT 2016 expands the tools available for animating characters and objects for games. New Spline IK andcluster deformation help artists animate non-humanoid characters more easily, increasing the diversity of gamecharacters possible.
- New updates to modeling and UV tools in Maya LT 2016 make it easier to create and edit UV maps. A new set ofUV brushes based on Autodesk Mudbox brushes provide a more intuitive workflow for artists.
System Requirements
- Platform: Windows 8 / 7, Mac OS X 10.8 Mountain Lion, Mac OS X 10.7 Lion
- Media: Software Download
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